CRETE MAY 20 1941 AT HUZZAH! FRIDAY AND SATURDAY
CRETE, MAY 20, 1941 AT HUZZAH! FRIDAY AND SATURDAY.
Crete, May 20, 1941 was one of Hitler’s greatest gambles. Against impossible odds, the German Army persevered capturing the island and 15,000 of CREFORCE’s troops. CRETE hopes to recreate the flavor of the period while providing a fun gaming experience, along with prizes!
The players maintain a point count throughout the weekend. You may play as many sessions as you like. The top score will receive two (2) $25.00 gift certificates for the vendors, and second and third highest scores will receive a (1) $25.00 gift certificate for the vendors.
The system is not unlike Peter Rice’s Behind Enemy Lines, but uses less character development and focuses on combat. If you have gamed WW2 at the 15MM skirmish scale before, you will have no problem picking up the rules which cover the front of one page.
The rules and a sample OB follow- comments are welcome. A full rules brief precedes every session. I also hope to have a game test on Tuesday, May 10 6pm in Amesbury, MA - all are welcome, and I will post an invitation soon....
So get registered, and I’ll see you at the tables!
NIVEN
GROUND SCALE: 1”= 5 YARDS 1 FIGURE= 1 MAN/VEHICLE
2 TO 3 IMPULSES/MINUTE/ADMINISTRATIVE
WEAPON OPTIMUM MAXIMUM
RANGE(5) RANGE(6) DICE
PISTOL 5” 20” 3
KaR98 20” 40” 3
W/SCOPE 40 100 6 1 TARGET
MP-40 (SMG) 10” 40” 3 (+)
MG 34/15 20” 100” 3* (+) *TRIPOD
HE GRENADES TO 8” 4(+)
WP GRENADES TO 8” 6(+) (6”) FIRE/SMOKE
50MM MORT HE 30” 200” 3(+) (4”)
FLMTHROWER 10” 15” 6 (+) (4”)FIRE/SMOKE
INCLUDES A +1 ESPRIT D’ CORPS BONUS
TRIPOD/BIPOD BONUS +1d6 WHEN IN A PREPARED POSITION
MOVEMENT MARKER FIRER TARGET
STATIONARY NONE - +1
CRAWL 3” GREEN +1 +1
CAUTIOUS ADV 6” ORANGE +1 -
WALK 12” BLUE +2 (a) -1
RUN 24” WHITE +2 (b) -1
SPRINT 48” N/A N/A +1
PREP POSITION DUG IN - +2
(a) BASE FIRE NOW 1d6 (+ TARGET BONUS)
(b) BASE FIRE NOW ONLY 1d6
ONE HIT WOUNDS A MAN (RED MARKER),
TWO HITS KILLS HIM
WOUNDED MEN DO EVERYTHING AT HALF VALUE/SPEED
STURMTRUPPEN DER LUFT
GLIDER 1
1 MENDEIHL PISTOL (MAP)/BINOC/ (RADIO)/ [50MM]
2 AIDE SMG MAP/BINOC/ (RADIO)/ [50MM]
3 AIDE SMG RADIO/ENGLISH
4 50MM RIFLE ( ) ( ) ( ) ( ) / ( ) ( ) (MAR) (MAR)
5 ASST MOR. RIFLE ( ) ( ) ( ) ( ) / ( ) ( ) (SM) (SM)
6 GUNNER MG15 BINOCULARS ( ) ( ) ( ) ( )
7 ASST GUN RIFLE [MG15] ( ) ( ) ( ) ( ) ( ) ( ) ( ) (HG)
8 AMMO RIFLE ( ) ( ) ( ) ( ) (HG) (HG)
STURMTRUPPEN DER LUFT
GLIDER 2
1 LT SMG BINOCULARS
2 GUNNER MG15 ( ) ( ) ( ) ( ) ( ) ( ) ( ) ( )
3 ASST GUN RIFLE [MG15] ( ) ( ) ( ) ( ) ( ) ( ) (HG)
4. AMMO RIFLE ( ) ( ) ( ) ( ) (HG) (HG)
5. GUNNER MG15 BINOCULARS ( ) ( ) ( ) ( )
6 ASST GUN RIFLE [MG15] ( ) ( ) ( ) ( ) ( ) ( ) ( ) (HG)
7. AMMO RIFLE ( ) ( ) ( ) ( ) (HG) (HG)
8 PIONEER SMG CRATERING ( ) ( ) (WP)
Andy- this awesome! Any chance you could post the description of it on TMP? It would be cool if GameMasters could start some threads over there about the games they are running at Huzzah! It might spur more interest in the convention. People get tired of reading my posts about vendors and prizes.